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    [0] => stdClass Object
        (
            [journal] => stdClass Object
                (
                    [id_jnl] => 85
                )

        )

    [1] => stdClass Object
        (
            [section] => stdClass Object
                (
                    [section] => 2067
                )

        )

    [2] => stdClass Object
        (
            [title] => Array
                (
                    [0] => Knowledge Articulation in Creative Media. Interactive, transmedia and immersive productions developed at the Federal University of Rio de Janeiro@en
                    [1] => Articulación del conocimiento en medios creativos. Producciones interactivas, transmedia e inmersivas creadas en la Universidad Federal de Río de Janeiro@es
                )

        )

    [3] => stdClass Object
        (
            [abstract] => Array
                (
                    [0] => Interactive, transmedia and immersive nonfiction creations gain projection in Brazil from 2018 on, with the academy as a great ally. Universities, as spaces for innovation, manage to foster projects of excellence, despite the scarce and high investments required, bringing together people, technological resources and strategic partnerships. In the XR (extended realities) ecosystem of the Brazilian creative industry, the Federal University of Rio de Janeiro, one of the most prized, largest and oldest public institutions of higher education in the country, through its Post Graduate Program in Creative Media (PPGMC) becomes a reference center. The institution launches innovative and experimental creations, which would hardly receive private funding, due to the adverse economic situation that the creative sectors are currently facing. This article presents and analyzes recent productions in terms of thematic approaches, technologies and languages. Applied methodologies for the creation of interactive and immersive works are also discussed, from the perspective of how these creative methods have been fostering the practice-based research output at PPGMC, and the currently achieved results.@en
                    [1] => Las creaciones de no ficción interactivas, transmedia e inmersivas ganan proyección en Brasil a partir de 2018, con la academia como un gran aliado. Las universidades, como espacios de innovación, logran impulsar proyectos de excelencia, a pesar de las escasas y elevadas inversiones que se requieren, aglutinando personas, recursos tecnológicos y alianzas estratégicas. En el ecosistema XR (realidades extendidas) de la industria creativa brasileña, la Universidad Federal de Río de Janeiro, una de las instituciones públicas de educación superior más preciadas, grandes y antiguas del país, a través de su Programa de Posgrado en Medios Creativos (PPGMC), se convierte en centro de referencia. La institución lanza creaciones innovadoras y experimentales, que difícilmente recibirían financiación privada, debido a la coyuntura económica adversa que atraviesan actualmente los sectores creativos. Este artículo presenta y analiza producciones recientes en términos de enfoques temáticos, tecnologías y lenguajes. También se discuten las metodologías aplicadas para la creación de trabajos interactivos e inmersivos, desde la perspectiva de cómo estos métodos creativos han estado fomentando el resultado de la investigación basada en la práctica en PPGMC, y los resultados alcanzados actualmente.@es
                )

        )

    [4] => stdClass Object
        (
            [author] => Array
                (
                    [0] => Katia Augusta Maciel
                )

        )

    [5] => stdClass Object
        (
            [subject] => Array
                (
                    [0] => Creative media@en
                    [1] => Xr ecosystem@en
                    [2] => Experimental creations@en
                    [3] => Creative industry@en
                    [4] => Research in digital humanities@en
                    [5] => Medios creativos@es
                    [6] => Ecosistema xr@es
                    [7] => Industria creativa@es
                    [8] => Creaciones experimentales@es
                    [9] => Investigación en humanidades digitales@es
                )

        )

    [6] => stdClass Object
        (
            [source] => stdClass Object
                (
                    [vol] => 
                    [nr] => 
                    [year] => 
                    [theme] => 
                )

        )

    [7] => stdClass Object
        (
            [datePub] => Array
                (
                    [0] => 2021
                )

        )

    [8] => stdClass Object
        (
            [DOI] => Array
                (
                )

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    [9] => stdClass Object
        (
            [http] => Array
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                    [0] => stdClass Object
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                            [type] => HTTP
                            [value] => Array
                                (
                                    [0] => https://raco.cat/index.php/Hipertext/article/view/390443
                                )

                        )

                )

        )

    [10] => stdClass Object
        (
            [language] => Array
                (
                    [0] => en
                )

        )

    [11] => stdClass Object
        (
            [license] => Array
                (
                    [0] => stdClass Object
                        (
                            [@xml:lang] => en-US
                            [#text] => info:eu-repo/semantics/openAccess
                        )

                )

        )

)